![Made use of Blender and Quixel Mixer to turn materials I made for my latest texturing project into tileable PBR Texture maps. : r/blender Made use of Blender and Quixel Mixer to turn materials I made for my latest texturing project into tileable PBR Texture maps. : r/blender](https://i.redd.it/5pyhuntmrsh51.jpg)
Made use of Blender and Quixel Mixer to turn materials I made for my latest texturing project into tileable PBR Texture maps. : r/blender
![Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog](https://sketchfab.com/blogs/community/wp-content/uploads/2015/07/554b546c48be11153fbab1a4a339a6a5a1deffbf.jpeg)
Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog
![Quixel on Twitter: "Quixel's Tyler Puryear shows you how to use Blender to bake out normal, ambient occlusion, material ID and curvature maps to generate all the essential assets needed to texture Quixel on Twitter: "Quixel's Tyler Puryear shows you how to use Blender to bake out normal, ambient occlusion, material ID and curvature maps to generate all the essential assets needed to texture](https://pbs.twimg.com/media/Ef8-3nJXoAEfgQR.jpg:large)